ClashismCoC
War Matches · Ended · 20v20

♥️✨galaxia✨♥️

★60 · 100% · 28/20 attacks

vs

Смерть Вокруг62

★60 · 100% · 27/20 attacks

Match Analysis

♥️✨galaxia✨♥️ and Смерть Вокруг62 tied on both stars and destruction.

Town Hall matchup
♥️✨galaxia✨♥️11.7 avg
Смерть Вокруг6211.6 avg
Attack efficiency
♥️✨galaxia✨♥️28/20 attacks · 100% of max stars
Смерть Вокруг6227/20 attacks · 100% of max stars
Best attack
p3n3 (♥️✨galaxia✨♥️) — ★3 · 100%
Klojjj (Смерть Вокруг62) — ★3 · 100%
Unused attacks

♥️✨galaxia✨♥️: feed, ♕Ghost_Keanu♕, joshiman 428, yulian, the killer

Смерть Вокруг62: Mr.Cool, casklenrda, W1SPI, ZALIVKA, ZIVAKA

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

♥️✨galaxia✨♥️

#PlayerTHAttacks
1toxin2714
★3 · 100%★3 · 100%
2carlos14
★3 · 100%★3 · 100%
3Max Caracas13
★3 · 100%★3 · 100%
4feed13no attack yet
5legendario04615
★3 · 100%★3 · 100%
6♕Ghost_Keanu♕12no attack yet
7joshiman 42812no attack yet
8Legalillo13
★1 · 83%★3 · 100%
9junior11
★3 · 100%★2 · 97%
10ozwalDos12
★3 · 100%★3 · 100%
11p3n311
★3 · 100%★1 · 58%
12Kevin {°~°}11
★2 · 58%★3 · 100%
13⁰ACKERMAN★11
★3 · 100%★3 · 100%
14Zilong11
★3 · 100%★3 · 100%
15MADARA11
★3 · 100%★3 · 100%
16Giovanni10
★2 · 98%
17YAZ❤️C10
★3 · 100%★3 · 100%
18yulian10no attack yet
19Cruel10
★2 · 97%
20the killer10no attack yet

Смерть Вокруг62

#PlayerTHAttacks
1Klojjj16
★3 · 100%★3 · 100%
2Rachkobot16
★3 · 100%★3 · 100%
3.:CR:.☺14
★3 · 100%★2 · 64%
4SENDVICH13
★3 · 100%★3 · 100%
5Folz13
★3 · 100%★3 · 100%
6gagoshal12
★3 · 100%★3 · 100%
7Mr.Cool12no attack yet
8zxwq12
★3 · 100%★3 · 100%
9Алексейaswq11
★3 · 100%★3 · 100%
10ВОЖДЬ11
★1 · 91%★2 · 88%
11casklenrda11no attack yet
12TINKER BOY1711
★3 · 100%★3 · 100%
13TANUYSHA11
★3 · 100%
14rasik_kaz11
★1 · 77%★3 · 100%
15Saizou10
★2 · 69%
16bekzod_naimov10
★3 · 100%
17KingSman10
★3 · 100%★3 · 100%
18W1SPI9no attack yet
19ZALIVKA9no attack yet
20ZIVAKA9no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.