ClashismCoC
War Matches · Ended · 20v20

FUNNY

54 · 92.65% · 22/20 attacks

vs

S*L FIGHTERS

19 · 36.85% · 8/20 attacks

Match Analysis

FUNNY won by 35 stars.

Town Hall matchup
FUNNY14.1 avg
S*L FIGHTERS12.6 avg
Attack efficiency
FUNNY22/20 attacks · 90% of max stars
S*L FIGHTERS8/20 attacks · 32% of max stars
Best attack
Nam Á TC (FUNNY) — 3 · 100%
KAPILA 3 (S*L FIGHTERS) — 3 · 100%
Unused attacks

FUNNY: BIGZ.T.RED WAR, nhok boy cb, ......, Đức Tiến !_, việt, hồn thiên đế, gia-_ hân, 05-06-2026, anh quốc

S*L FIGHTERS: Al Didar, L.S.K...KING, lucifer, mukobeyyy, abdo_clash, Riprap Mrong, $$$Lakshan$$$, happy, T.E.D MaxDragon, Nalaka, hossem, ~ᴛɢ | ᴍᴀғɪᴀ™, AGUS WANGY, Jaya, Mijan, sl yaya

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

FUNNY

#PlayerTHAttacks
1BIGZ.T.RED WAR16no attack yet
2nhok boy cb16no attack yet
3......17no attack yet
4Đức Tiến !_15no attack yet
5MrTvN16
2 · 95%2 · 71%
6sát thần16
2 · 87%3 · 100%
7việt14no attack yet
8hồn thiên đế13no attack yet
9kiên415
3 · 100%3 · 100%
10kiên215
3 · 100%3 · 100%
11kiên115
2 · 68%3 · 100%
12kiên315
3 · 100%3 · 100%
13kiên 715
2 · 64%3 · 100%
14kiên614
3 · 100%3 · 100%
15kiên514
3 · 100%3 · 100%
16gia-_ hân12no attack yet
1705-06-202613no attack yet
18anh quốc11no attack yet
19Vũ9910
3 · 100%1 · 54%
20Nam Á TC10
3 · 100%3 · 100%

S*L FIGHTERS

#PlayerTHAttacks
1KAPILA 117
2 · 69%2 · 95%
2KAPILA 315
3 · 100%2 · 90%
3Al Didar15no attack yet
4L.S.K...KING16no attack yet
5Raju sikder15
3 · 100%3 · 100%
6lucifer15no attack yet
7BOLA_MALLI14
1 · 83%3 · 100%
8mukobeyyy14no attack yet
9abdo_clash16no attack yet
10Riprap Mrong15no attack yet
11$$$Lakshan$$$13no attack yet
12happy13no attack yet
13T.E.D MaxDragon12no attack yet
14Nalaka12no attack yet
15hossem10no attack yet
16~ᴛɢ | ᴍᴀғɪᴀ™10no attack yet
17AGUS WANGY9no attack yet
18Jaya8no attack yet
19Mijan7no attack yet
20sl yaya6no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.