INDONESIA 1
★36 · 82.86667% · 16/15 attacks
vs
gorkhali
★44 · 99.933334% · 27/15 attacks
Match Analysis
gorkhali won by 8 stars.
Town Hall matchup
INDONESIA 117.7 avg
gorkhali17.7 avg
Attack efficiency
INDONESIA 116/15 attacks · 80% of max stars
gorkhali27/15 attacks · 98% of max stars
Unused attacks
INDONESIA 1: amin plastix, Mr. Kielucky, ☆DarkFallenSt4r, widi, TOTTI, Copralarmy, reyffers_lopez
gorkhali: Anjan horaa@7
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
INDONESIA 1
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | COC ARKHA | 18 | ★3 · 100%★3 · 100% |
| 2 | COC FIFI | 18 | ★3 · 100%★3 · 100% |
| 3 | indy | 18 | ★2 · 88%★2 · 94% |
| 4 | Endeavor | 18 | ★3 · 100%★3 · 100% |
| 5 | adli# | 18 | ★3 · 100%★1 · 48% |
| 6 | adhiezt chemp | 18 | ★2 · 78%★1 · 82% |
| 7 | amin plastix | 18 | no attack yet |
| 8 | Eko | 18 | ★3 · 100%★2 · 61% |
| 9 | Mr. Kielucky | 18 | no attack yet |
| 10 | COC ARSYA | 18 | ★3 · 100%★3 · 100% |
| 11 | ☆DarkFallenSt4r | 18 | no attack yet |
| 12 | widi | 18 | no attack yet |
| 13 | TOTTI | 17 | no attack yet |
| 14 | Copralarmy | 16 | no attack yet |
| 15 | reyffers_lopez | 16 | no attack yet |
gorkhali
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Chief Ninja | 18 | ★3 · 100%★2 · 99% |
| 2 | PraDeep | 18 | ★3 · 100%★3 · 100% |
| 3 | Habibi | 18 | ★3 · 100%★3 · 100% |
| 4 | Rups | 18 | ★3 · 100%★3 · 100% |
| 5 | STAR BOY | 18 | ★2 · 78%★2 · 76% |
| 6 | aasys | 18 | ★2 · 89%★3 · 100% |
| 7 | SriZan | 18 | ★3 · 100%★1 · 93% |
| 8 | ⚡⚡SGR⚡⚡ | 18 | ★3 · 100%★3 · 100% |
| 9 | madboyprakash | 18 | ★2 · 68%★2 · 73% |
| 10 | Raw deep | 18 | ★3 · 100%★2 · 82% |
| 11 | rex boss | 18 | ★3 · 100%★2 · 71% |
| 12 | subas.mgr | 18 | ★2 · 82%★3 · 100% |
| 13 | Anjan horaa@7 | 17 | no attack yet |
| 14 | Xu_Rax Magar | 17 | ★3 · 100%★3 · 100% |
| 15 | janga Bahadur | 16 | ★2 · 88% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.