KING OF CLASH
★45 · 100% · 21/15 attacks
vs
ミ⭐ƬΉΣ MΣGΛ⭐彡
★45 · 100% · 26/15 attacks
Match Analysis
KING OF CLASH and ミ⭐ƬΉΣ MΣGΛ⭐彡 tied on both stars and destruction.
Town Hall matchup
KING OF CLASH8.9 avg
ミ⭐ƬΉΣ MΣGΛ⭐彡9.0 avg
Attack efficiency
KING OF CLASH21/15 attacks · 100% of max stars
ミ⭐ƬΉΣ MΣGΛ⭐彡26/15 attacks · 100% of max stars
Unused attacks
KING OF CLASH: SS, opopoploloss, Spanglocity
ミ⭐ƬΉΣ MΣGΛ⭐彡: Thors, Anthony
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
KING OF CLASH
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | DrowsyMercenary | 10 | ★3 · 100%★3 · 100% |
| 2 | VALAK | 9 | ★3 · 100% |
| 3 | ClasherOner | 9 | ★2 · 86%★3 · 100% |
| 4 | Bossmaniaco | 9 | ★0 · 47%★3 · 100% |
| 5 | SS | 9 | no attack yet |
| 6 | jennie | 9 | ★3 · 100%★3 · 100% |
| 7 | Asor | 9 | ★3 · 100%★3 · 100% |
| 8 | Jack | 9 | ★1 · 64% |
| 9 | bhavy | 9 | ★1 · 60%★0 · 37% |
| 10 | opopoploloss | 9 | no attack yet |
| 11 | Spanglocity | 9 | no attack yet |
| 12 | jesabell | 9 | ★1 · 75% |
| 13 | KING OF CLASH | 9 | ★3 · 100%★3 · 100% |
| 14 | Vivaan | 8 | ★3 · 100%★3 · 100% |
| 15 | Ahad | 8 | ★3 · 100%★3 · 100% |
ミ⭐ƬΉΣ MΣGΛ⭐彡
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Daniel X R | 10 | ★3 · 100%★3 · 100% |
| 2 | CeroSiete | 9 | ★3 · 100%★3 · 100% |
| 3 | chombotc | 9 | ★3 · 100%★3 · 100% |
| 4 | Nico | 9 | ★3 · 100%★3 · 100% |
| 5 | Ripseey | 9 | ★3 · 100%★3 · 100% |
| 6 | Thors | 9 | no attack yet |
| 7 | NEFTALI | 9 | ★2 · 81%★1 · 63% |
| 8 | Anthony | 8 | no attack yet |
| 9 | eudomax.1 | 9 | ★3 · 100%★2 · 65% |
| 10 | eudomax.2 | 9 | ★1 · 80%★3 · 100% |
| 11 | eudomax.5 | 9 | ★2 · 60%★3 · 100% |
| 12 | eudomax.4 | 9 | ★1 · 75%★3 · 100% |
| 13 | eudomax.3 | 9 | ★1 · 86%★1 · 83% |
| 14 | eudomax.7 | 9 | ★1 · 56%★3 · 100% |
| 15 | eudomax.6 | 9 | ★0 · 40%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.