Neverland
★45 · 100% · 17/15 attacks
vs
عهدالأصدقاء
★45 · 100% · 28/15 attacks
Match Analysis
Neverland and عهدالأصدقاء tied on both stars and destruction.
Town Hall matchup
Neverland16.8 avg
عهدالأصدقاء17.1 avg
Attack efficiency
Neverland17/15 attacks · 100% of max stars
عهدالأصدقاء28/15 attacks · 100% of max stars
Unused attacks
Neverland: EGL SUNIL, BELAL FAYEQ, NL_Champion, NL_Ranger, Ahmad Hamidi, RICK
عهدالأصدقاء: شنكوز
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Neverland
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Crazy'Boy" | 18 | ★3 · 100%★3 · 100% |
| 2 | NØ ONE | 18 | ★3 · 100%★3 · 100% |
| 3 | Mahmood99 | 18 | ★3 · 100%★3 · 100% |
| 4 | EGL SUNIL | 18 | no attack yet |
| 5 | BELAL FAYEQ | 18 | no attack yet |
| 6 | EGL SUNIL G | 18 | ★3 · 100% |
| 7 | AKA.MAHDI | 18 | ★3 · 100%★3 · 100% |
| 8 | NL_Champion | 18 | no attack yet |
| 9 | БЕЛАЛ ФАИЕК | 18 | ★3 · 100%★3 · 100% |
| 10 | NL_Ranger | 18 | no attack yet |
| 11 | Imortan joe | 16 | ★3 · 100%★3 · 100% |
| 12 | Ahmad Hamidi | 17 | no attack yet |
| 13 | NL_Charger | 18 | ★3 · 100%★3 · 100% |
| 14 | RICK | 11 | no attack yet |
| 15 | MŰŠÄWĔŘ | 10 | ★1 · 69%★0 · 45% |
عهدالأصدقاء
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | بونايف النعماني | 18 | ★3 · 100%★2 · 95% |
| 2 | الرماح | 18 | ★2 · 87%★1 · 28% |
| 3 | هاوي | 18 | ★2 · 73%★2 · 75% |
| 4 | القناص | 18 | ★3 · 100%★1 · 83% |
| 5 | الاسطورة | 18 | ★3 · 100%★2 · 88% |
| 6 | الاامبراطور | 18 | ★2 · 92%★2 · 99% |
| 7 | $الملكي$ | 18 | ★2 · 83%★2 · 88% |
| 8 | كاسر | 18 | ★3 · 100%★3 · 100% |
| 9 | ابو عناد | 18 | ★3 · 100%★2 · 65% |
| 10 | طوفان الاقصى | 18 | ★3 · 100%★2 · 91% |
| 11 | الطاوس | 18 | ★3 · 100%★3 · 100% |
| 12 | المدمر | 17 | ★3 · 100%★3 · 100% |
| 13 | سنكوز | 17 | ★3 · 100%★3 · 100% |
| 14 | شنكوز | 12 | no attack yet |
| 15 | هزيم الرعد | 13 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.