ClashismCoC
War Matches · Ended · 20v20

MYO IV

60 · 100% · 34/20 attacks

vs

Fifthzone

60 · 100% · 26/20 attacks

Match Analysis

MYO IV and Fifthzone tied on both stars and destruction.

Town Hall matchup
MYO IV16.9 avg
Fifthzone16.4 avg
Attack efficiency
MYO IV34/20 attacks · 100% of max stars
Fifthzone26/20 attacks · 100% of max stars
Best attack
☢️R O U N A K☢️ (MYO IV) — 3 · 100%
׺kͥyuͣuͫº× (Fifthzone) — 3 · 100%
Unused attacks

MYO IV: Anthony, savge ciberg, SET☀️Clutch

Fifthzone: [MNG]੦Parwi੦੮੦, EZ⚡️Chep⚡️, Moonbeam, Turag Khan, mariöchen, Fithzone, Fifthzone

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

MYO IV

#PlayerTHAttacks
1Oliver Zain18
3 · 100%3 · 100%
2Dark Prince18
3 · 100%2 · 91%
3JJ41418
3 · 100%3 · 100%
4☢️R O U N A K☢️18
3 · 100%3 · 100%
5Vortex18
3 · 100%3 · 100%
6Attis⚡️18
2 · 64%3 · 100%
7uimaaaplays18
3 · 100%3 · 100%
8Stephen18
3 · 100%3 · 100%
9(ThUND€® $t0®M)18
3 · 100%3 · 100%
10Menace18
3 · 100%2 · 90%
11Gleyveon18
3 · 100%3 · 100%
12Beg For Mercy18
0 · 13%3 · 100%
13denji18
3 · 100%3 · 100%
14Meet chaudhary18
1 · 83%3 · 100%
15☢️ R O N Y ☢️18
3 · 100%3 · 100%
16NS•Surtur18
1 · 78%2 · 86%
17☢️R O N N I E☢️17
1 · 22%1 · 35%
18Anthony16no attack yet
19savge ciberg9no attack yet
20SET☀️Clutch8no attack yet

Fifthzone

#PlayerTHAttacks
1[MNG]੦Parwi੦੮੦18no attack yet
2EZ⚡Banana⚡18
3 · 100%2 · 95%
3EZ⚡️Chep⚡️18no attack yet
4stefan18
3 · 100%3 · 100%
5GodspeedBTW18
3 · 100%3 · 100%
6Legend of Death18
3 · 100%3 · 100%
7Jeezyx⭐️⭐️⭐️18
3 · 100%3 · 100%
8Moonbeam18no attack yet
9׺kͥyuͣuͫº×18
3 · 100%3 · 100%
10chuck morris18
3 · 100%3 · 100%
11Turag Khan18no attack yet
12MOZ.ART18
3 · 100%3 · 100%
13mariöchen18no attack yet
14Huligan18
2 · 96%3 · 100%
15siddhant 2.018
2 · 52%2 · 50%
16stefan F2P18
3 · 100%3 · 100%
17HabPoseidonsDNA17
3 · 100%3 · 100%
18Adler15
1 · 92%3 · 100%
19Fithzone5no attack yet
20Fifthzone3no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.