Elite Krieger
★45 · 100% · 21/15 attacks
vs
4kurd
★5 · 10.666667% · 4/15 attacks
Match Analysis
Elite Krieger won by 40 stars.
Town Hall matchup
Elite Krieger17.9 avg
4kurd18.0 avg
Attack efficiency
Elite Krieger21/15 attacks · 100% of max stars
4kurd4/15 attacks · 11% of max stars
Unused attacks
Elite Krieger: passi, Predator, VanHändel, Mini Elite
4kurd: ʝЄЩÂR, DILDAR KURDE, Ali, aso, ɴᴜᴍʙᴇʀシ︎ᴛʜʀᴇᴇ, daxaz, ɴᴜᴍʙᴇʀシ︎ᴏɴᴇ, raman, ɴᴜᴍʙᴇʀシ︎ᴛᴡᴏ, Doxan Kurdo, Firatelvito, ASSASSINツKING
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Elite Krieger
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | フㄖҜ乇尺 | 18 | ★3 · 100%★3 · 100% |
| 2 | Cross | 18 | ★3 · 100%★3 · 100% |
| 3 | Predator 1.0 | 18 | ★3 · 100%★3 · 100% |
| 4 | Naser | 18 | ★3 · 100%★3 · 100% |
| 5 | Soheil | 18 | ★3 · 100%★2 · 97% |
| 6 | G1AN | 18 | ★3 · 100%★3 · 100% |
| 7 | BonoBanane | 18 | ★3 · 100%★3 · 100% |
| 8 | BonoBanane | 18 | ★3 · 100%★3 · 100% |
| 9 | passi | 18 | no attack yet |
| 10 | Nasur | 18 | ★3 · 100%★2 · 99% |
| 11 | Predator | 18 | no attack yet |
| 12 | Hannes | 18 | ★3 · 100%★1 · 93% |
| 13 | Nordmänner | 18 | ★2 · 68% |
| 14 | VanHändel | 18 | no attack yet |
| 15 | Mini Elite | 17 | no attack yet |
4kurd
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ʝЄЩÂR | 18 | no attack yet |
| 2 | The Architect | 18 | ★3 · 100%★1 · 76% |
| 3 | DILDAR KURDE | 18 | no attack yet |
| 4 | Ali | 18 | no attack yet |
| 5 | aso | 18 | no attack yet |
| 6 | ɴᴜᴍʙᴇʀシ︎ᴛʜʀᴇᴇ | 18 | no attack yet |
| 7 | シ︎...Bad Guy..シ | 18 | ★2 · 60% |
| 8 | シ︎..Bad Guy...シ | 18 | ★1 · 62% |
| 9 | daxaz | 18 | no attack yet |
| 10 | ɴᴜᴍʙᴇʀシ︎ᴏɴᴇ | 18 | no attack yet |
| 11 | raman | 18 | no attack yet |
| 12 | ɴᴜᴍʙᴇʀシ︎ᴛᴡᴏ | 18 | no attack yet |
| 13 | Doxan Kurdo | 18 | no attack yet |
| 14 | Firatelvito | 18 | no attack yet |
| 15 | ASSASSINツKING | 18 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.