كونت الظلام
★13 · 39.333332% · 12/15 attacks
vs
Crucial Fate
★43 · 97.2% · 29/15 attacks
Match Analysis
Crucial Fate won by 30 stars.
Town Hall matchup
كونت الظلام17.7 avg
Crucial Fate17.8 avg
Attack efficiency
كونت الظلام12/15 attacks · 29% of max stars
Crucial Fate29/15 attacks · 96% of max stars
Unused attacks
كونت الظلام: Hamed Almany, إشتباك^^, ابوعمر, الاسطورة, LY7محمد الزياني, 3⭐⭐⭐محمد زياني, أبو محمد الملك, صقر حلب, كونت الظلام @
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
كونت الظلام
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Moaaz2 | 18 | ★1 · 85%★1 · 66% |
| 2 | moaaz | 18 | ★3 · 100%★1 · 92% |
| 3 | steve | 18 | ★2 · 65%★2 · 89% |
| 4 | Hamed Almany | 18 | no attack yet |
| 5 | إشتباك^^ | 18 | no attack yet |
| 6 | ابوعمر | 18 | no attack yet |
| 7 | زعيم المكاسب | 18 | ★1 · 79%★2 · 82% |
| 8 | Legendaryhero | 18 | ★1 · 48%★1 · 59% |
| 9 | الاسطورة | 18 | no attack yet |
| 10 | LY7محمد الزياني | 18 | no attack yet |
| 11 | 3⭐⭐⭐محمد زياني | 18 | no attack yet |
| 12 | أبو محمد الملك | 18 | no attack yet |
| 13 | صهيب | 17 | ★1 · 76%★2 · 86% |
| 14 | صقر حلب | 17 | no attack yet |
| 15 | كونت الظلام @ | 16 | no attack yet |
Crucial Fate
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | D'maestro | 18 | ★3 · 100%★2 · 77% |
| 2 | ali@£li | 18 | ★2 · 89% |
| 3 | Archit shah | 18 | ★3 · 100%★3 · 100% |
| 4 | Jitu Bhai | 18 | ★3 · 100%★3 · 100% |
| 5 | Thor | 18 | ★2 · 70%★2 · 83% |
| 6 | vinit | 18 | ★2 · 75%★2 · 65% |
| 7 | ¥¥@€£ | 18 | ★3 · 100%★2 · 72% |
| 8 | TANAJI | 18 | ★3 · 100%★1 · 64% |
| 9 | Loki | 18 | ★2 · 68%★2 · 88% |
| 10 | RISHI | 18 | ★3 · 100%★1 · 66% |
| 11 | ★★★ NILESH ♡♡♡ | 18 | ★3 · 100%★2 · 55% |
| 12 | warmachine 72 | 18 | ★2 · 59%★2 · 52% |
| 13 | M○N$T€R B○¥ | 17 | ★3 · 100%★3 · 100% |
| 14 | Hamdan | 17 | ★3 · 100%★3 · 100% |
| 15 | ikbal | 17 | ★2 · 62%★2 · 54% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.