BAD BOY CORPS
★45 · 100% · 28/15 attacks
vs
Black C0smus
★35 · 84.26667% · 14/15 attacks
Match Analysis
BAD BOY CORPS won by 10 stars.
Town Hall matchup
BAD BOY CORPS17.7 avg
Black C0smus17.7 avg
Attack efficiency
BAD BOY CORPS28/15 attacks · 100% of max stars
Black C0smus14/15 attacks · 78% of max stars
Unused attacks
BAD BOY CORPS: johan
Black C0smus: julyo, FERNANDO, zoro, cholojr, Peregrin, lopez camos, gea4567890XD, Shisui uchihack
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
BAD BOY CORPS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | UÇK | 18 | ★3 · 100%★3 · 100% |
| 2 | BB Markus | 18 | ★3 · 100%★3 · 100% |
| 3 | BB Elias | 18 | ★3 · 100%★3 · 100% |
| 4 | Fredrik | 18 | ★1 · 78%★2 · 74% |
| 5 | Fenrikcobra | 18 | ★2 · 77%★3 · 100% |
| 6 | KingMojtabino | 18 | ★2 · 68%★2 · 89% |
| 7 | Cake | 18 | ★1 · 69%★2 · 76% |
| 8 | BB Nævidus | 18 | ★2 · 75%★3 · 100% |
| 9 | The Good-True | 18 | ★2 · 93%★2 · 86% |
| 10 | trymmen | 18 | ★3 · 100%★3 · 100% |
| 11 | Royal80 | 17 | ★3 · 100%★2 · 82% |
| 12 | -Magnus- | 17 | ★2 · 88%★3 · 100% |
| 13 | Andreas | 17 | ★3 · 100%★3 · 100% |
| 14 | johan | 17 | no attack yet |
| 15 | hek | 17 | ★3 · 100%★1 · 62% |
Black C0smus
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | julyo | 18 | no attack yet |
| 2 | FERNANDO | 18 | no attack yet |
| 3 | Deus | 18 | ★3 · 100%★3 · 100% |
| 4 | cami | 18 | ★3 · 100%★1 · 96% |
| 5 | GAMA | 18 | ★3 · 100%★3 · 100% |
| 6 | zoro | 18 | no attack yet |
| 7 | chirris | 18 | ★2 · 81%★3 · 100% |
| 8 | cholojr | 18 | no attack yet |
| 9 | Peregrin | 17 | no attack yet |
| 10 | lopez camos | 17 | no attack yet |
| 11 | gea4567890XD | 17 | no attack yet |
| 12 | Shisui uchihack | 17 | no attack yet |
| 13 | ☆RAUL WILFREDO☆ | 17 | ★2 · 87%★3 · 100% |
| 14 | buscaba | 18 | ★3 · 100%★3 · 100% |
| 15 | darl | 18 | ★3 · 100%★1 · 56% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.