rivendell chile
★45 · 100% · 24/15 attacks
vs
Đế Chế Lụi Tàn
★38 · 91.53333% · 21/15 attacks
Match Analysis
rivendell chile won by 7 stars.
Town Hall matchup
rivendell chile17.9 avg
Đế Chế Lụi Tàn17.9 avg
Attack efficiency
rivendell chile24/15 attacks · 100% of max stars
Đế Chế Lụi Tàn21/15 attacks · 84% of max stars
Unused attacks
rivendell chile: Bebe Reptar, Rodri
Đế Chế Lụi Tàn: AD VẬT VỜ, kienss, Hồng Nhựt Hào, bupsenxanh
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
rivendell chile
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | DIEGOO | 18 | ★3 · 100%★3 · 100% |
| 2 | Helmuth flowers | 18 | ★3 · 100%★3 · 100% |
| 3 | thomas pilsener | 18 | ★3 · 100%★2 · 88% |
| 4 | OTTO JONEE | 18 | ★1 · 65% |
| 5 | Alexgglt | 18 | ★2 · 78%★3 · 100% |
| 6 | Mr. Dranage | 18 | ★3 · 100%★2 · 94% |
| 7 | Tomás González | 18 | ★2 · 60% |
| 8 | Bebe Reptar | 18 | no attack yet |
| 9 | DHEREKO | 18 | ★3 · 100%★3 · 100% |
| 10 | Danilo Uribe^ | 18 | ★3 · 100%★3 · 100% |
| 11 | JM | 18 | ★3 · 100%★2 · 87% |
| 12 | pipo bm | 18 | ★2 · 75%★3 · 100% |
| 13 | INGENIERO | 17 | ★3 · 100%★3 · 100% |
| 14 | Rodri | 18 | no attack yet |
| 15 | juank uribe | 17 | ★3 · 100%★2 · 92% |
Đế Chế Lụi Tàn
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ❤️™Anh Tú™❤️ | 18 | ★1 · 77%★2 · 89% |
| 2 | bình | 18 | ★3 · 100%★2 · 86% |
| 3 | AD VẬT VỜ | 18 | no attack yet |
| 4 | thuylan | 18 | ★2 · 83%★3 · 100% |
| 5 | hue chiba | 18 | ★1 · 91%★1 · 71% |
| 6 | kienss | 18 | no attack yet |
| 7 | HồTinhBột | 18 | ★2 · 79%★3 · 100% |
| 8 | Hân╰‿╯Chill | 18 | ★1 · 77%★3 · 100% |
| 9 | Hồng Nhựt Hào | 18 | no attack yet |
| 10 | Big | 18 | ★3 · 100%★3 · 100% |
| 11 | long | 18 | ★2 · 73%★3 · 100% |
| 12 | bupsenxanh | 18 | no attack yet |
| 13 | Nakroth | 18 | ★2 · 71% |
| 14 | Tùng Vũ | 18 | ★1 · 65%★1 · 51% |
| 15 | LinhDanhThue | 17 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.