$ILIP nija
★45 · 100% · 19/15 attacks
vs
كورد
★44 · 99.933334% · 18/15 attacks
Match Analysis
$ILIP nija won by 1 star.
Town Hall matchup
$ILIP nija13.4 avg
كورد13.3 avg
Attack efficiency
$ILIP nija19/15 attacks · 100% of max stars
كورد18/15 attacks · 98% of max stars
Unused attacks
$ILIP nija: aye060322, jeffline, ☠️ top-kiler ☠️, Jourdaine
كورد: يـنآيـر ┊♯̶ۦـِ, ~™آبن آلشـهيد™~, العابث الأخير, YالقائدY, نہسہࢪ ࢪوسيا ֆ❤", اࢦـ قَـيـصࢪَ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
$ILIP nija
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ☠️☠️cY_bUgZ☠️☠️ | 18 | ★3 · 100%★3 · 100% |
| 2 | ☠️top1 killer☠️ | 16 | ★3 · 100%★3 · 100% |
| 3 | JØKER×͜× | 15 | ★3 · 100%★3 · 100% |
| 4 | aye060322 | 16 | no attack yet |
| 5 | ♥️Ash_Mayi♥️ | 14 | ★3 · 100%★2 · 66% |
| 6 | PiKaChu | 14 | ★3 · 100%★2 · 96% |
| 7 | Jaiiii | 14 | ★3 · 100%★3 · 100% |
| 8 | jeffline | 14 | no attack yet |
| 9 | idollO 14....28 | 13 | ★2 · 84% |
| 10 | ☠️top1☠️killer☠ | 13 | ★3 · 100% |
| 11 | ☠️ top3 killer☠ | 12 | ★2 · 79% |
| 12 | ᴊᴏᴋᴇʀ♛ | 13 | ★3 · 100%★3 · 100% |
| 13 | Pshane3117❣️ | 11 | ★3 · 100%★3 · 100% |
| 14 | ☠️ top-kiler ☠️ | 10 | no attack yet |
| 15 | Jourdaine | 8 | no attack yet |
كورد
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | DӨKЦ | 18 | ★2 · 99%★3 · 100% |
| 2 | احبكž | 16 | ★3 · 100%★3 · 100% |
| 3 | ۿﮧ۫اﭼـس المـﮧﯡت | 16 | ★3 · 100%★3 · 100% |
| 4 | Bq Hz | 14 | ★3 · 100%★3 · 100% |
| 5 | يـنآيـر ┊♯̶ۦـِ | 14 | no attack yet |
| 6 | ~™آبن آلشـهيد™~ | 14 | no attack yet |
| 7 | العابث الأخير | 14 | no attack yet |
| 8 | YالقائدY | 13 | no attack yet |
| 9 | زهراء | 13 | ★3 · 100%★3 · 100% |
| 10 | اراي | 13 | ★3 · 100%★3 · 100% |
| 11 | زهـرهـ آبَيهـآ✩ | 12 | ★3 · 100%★3 · 100% |
| 12 | نہسہࢪ ࢪوسيا ֆ❤" | 11 | no attack yet |
| 13 | اࢦـ قَـيـصࢪَ | 11 | no attack yet |
| 14 | انتِ مُتلفي | 11 | ★3 · 100%★3 · 100% |
| 15 | كلارنس | 9 | ★3 · 100%★2 · 81% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.