ClashismCoC
War Matches · Ended · 20v20

TURKISHNATION

60 · 100% · 37/20 attacks

vs

sleeping forest

60 · 100% · 33/20 attacks

Match Analysis

TURKISHNATION and sleeping forest tied on both stars and destruction.

Town Hall matchup
TURKISHNATION17.5 avg
sleeping forest17.4 avg
Attack efficiency
TURKISHNATION37/20 attacks · 100% of max stars
sleeping forest33/20 attacks · 100% of max stars
Best attack
☆☆☆BAYRAM☆☆☆ (TURKISHNATION) — 3 · 100%
DenigranteGOD (sleeping forest) — 3 · 100%
Unused attacks

TURKISHNATION: Onurs

sleeping forest: tizdey, tugfaardiente, YOLBER_クラック31

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

TURKISHNATION

#PlayerTHAttacks
1€ NARKOT$K €18
2 · 91%
2FRoZeN18
3 · 100%2 · 87%
3Onurs18
3 · 100%3 · 100%
4Onurs18
2 · 98%2 · 97%
534☠️rizeli☠️5318
2 · 87%3 · 100%
6Onurs18
3 · 100%3 · 100%
753☠️RİZELİ ☠️3418
3 · 100%3 · 100%
8MALI LEE 190718
3 · 100%3 · 100%
9MALI LEE 190718
3 · 100%2 · 90%
10FAHO18
2 · 88%3 · 100%
11MALI LEE 1907&18
1 · 72%2 · 80%
12MELIK LEE 190718
3 · 100%3 · 100%
13alimecek18
3 · 100%3 · 100%
14Faho118
2 · 81%2 · 95%
15Onurs18no attack yet
16alimecek18
2 · 59%1 · 18%
17KoMSeR17
1 · 43%1 · 20%
18☆☆☆BAYRAM☆☆☆16
2 · 74%3 · 100%
19Onurs15
3 · 100%3 · 100%
20~SYDRO~14
3 · 100%2 · 64%

sleeping forest

#PlayerTHAttacks
1samuel18
3 · 100%3 · 100%
2minato namikaze18
3 · 100%3 · 100%
3José Batres ♧18
3 · 100%3 · 100%
4YOLBER_JBR18
0 · 45%2 · 72%
5RamirezMc18
1 · 3%
6Lucho18
3 · 100%3 · 100%
7tizdey18no attack yet
8EllaNoTeAma⁵⁰³18
3 · 100%1 · 6%
9Sir Vicente18
2 · 77%2 · 80%
10Thái Ca18
3 · 100%3 · 100%
11LM Melendres%*_18
3 · 100%3 · 100%
12ezgra3418
3 · 100%3 · 100%
13L£¥£ND'z ™18
3 · 100%3 · 100%
14Pepeh!18
3 · 100%3 · 100%
15YOLBER_布尔21。18
2 · 99%1 · 75%
16DenigranteGOD18
3 · 100%3 · 100%
17tugfaardiente15no attack yet
18Francisco'F15
3 · 100%3 · 100%
19YOLBER_クラック3115no attack yet
20Pepitoh15
3 · 100%1 · 64%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.