AKATSUKI
★45 · 100% · 18/15 attacks
vs
434343
★26 · 57.733334% · 10/15 attacks
Match Analysis
AKATSUKI won by 19 stars.
Town Hall matchup
AKATSUKI14.7 avg
43434314.7 avg
Attack efficiency
AKATSUKI18/15 attacks · 100% of max stars
43434310/15 attacks · 58% of max stars
Unused attacks
AKATSUKI: MY., Gombeng™, Razer™, Sasori™, Miracle™, Chizuru™
434343: ikhaaa, KAPTEN ROY, sarah ok, tenang.is.good, 0001234, [st6ix]grenggo, LiNtA_DaRaT, 122, jusri concang, hairul"z
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
AKATSUKI
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | 『ᴀᴋ』愛 ɴᴏʙᴜɴᴀɢᴀ | 18 | ★3 · 100%★3 · 100% |
| 2 | 『ᴀᴋ』愛 ɢᴏᴢᴇɴ | 17 | ★1 · 24%★1 · 41% |
| 3 | Igneel™ | 17 | ★3 · 100%★3 · 100% |
| 4 | Grandeeney™ | 15 | ★3 · 100%★3 · 100% |
| 5 | Anterium™ | 15 | ★3 · 100%★3 · 100% |
| 6 | MY. | 16 | no attack yet |
| 7 | Viernes™ | 14 | ★3 · 100%★3 · 100% |
| 8 | Msjck | 14 | ★3 · 100%★3 · 100% |
| 9 | Weisslogia™ | 14 | ★3 · 100%★3 · 100% |
| 10 | Acnologia™ | 14 | ★2 · 98%★3 · 100% |
| 11 | Gombeng™ | 14 | no attack yet |
| 12 | Razer™ | 15 | no attack yet |
| 13 | Sasori™ | 13 | no attack yet |
| 14 | Miracle™ | 13 | no attack yet |
| 15 | Chizuru™ | 12 | no attack yet |
434343
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ikhaaa | 18 | no attack yet |
| 2 | KAPTEN ROY | 17 | no attack yet |
| 3 | sarah ok | 16 | no attack yet |
| 4 | abul | 15 | ★1 · 95%★3 · 100% |
| 5 | tenang.is.good | 15 | no attack yet |
| 6 | aming boy | 15 | ★3 · 100%★3 · 100% |
| 7 | bapak qimie | 14 | ★3 · 100%★2 · 66% |
| 8 | paks kimie | 14 | ★3 · 100%★3 · 100% |
| 9 | haelibinabie | 14 | ★3 · 100%★3 · 100% |
| 10 | 0001234 | 15 | no attack yet |
| 11 | [st6ix]grenggo | 14 | no attack yet |
| 12 | LiNtA_DaRaT | 14 | no attack yet |
| 13 | 122 | 14 | no attack yet |
| 14 | jusri concang | 13 | no attack yet |
| 15 | hairul"z | 12 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.