TH7 · War Base
TH7 War Base
A centralized core design: the Town Hall sits walled behind the base's heaviest defenses (Mortar, Wizard Tower), forcing attackers to fight through the strongest compartment to secure a 3-star.
Town Hall
Air Defense
Air Sweeper
Archer Tower
Cannon
Hidden Tesla
Mortar
Wizard Tower
Resource / army building
TrapDefenses
- Cannon×5
- Archer Tower×4
- Mortar×3
- Air Defense×3
- Wizard Tower×2
- Hidden Tesla×2
- Air Sweeper×1
Walls & Traps
- Walls×175
- Traps×15
Why this works
- 1Keep the Town Hall behind your Mortar, Wizard Tower — a 3-star requires breaking the hardest compartment, not just the outer ring.
- 2Spread single-target defenses so no single funnel collapses more than two or three of them at once.
- 3Anti-air coverage should reach every corner — an uncovered edge is a free air 3-star.
- 4Place a few traps right where attackers are forced to funnel between compartments.