ClashismCoC
TH11 · War Base

TH11 War Base

War

A centralized core design: the Town Hall sits walled behind the base's heaviest defenses (Wizard Tower, Inferno Tower, Eagle Artillery), forcing attackers to fight through the strongest compartment to secure a 3-star.

CannonCannonCannonCannonCannonCannonCannonArcher TowerArcher TowerArcher TowerArcher TowerArcher TowerArcher TowerArcher TowerArcher TowerMortarMortarMortarMortarAir DefenseAir DefenseAir DefenseAir DefenseWizard TowerWizard TowerWizard TowerWizard TowerWizard TowerHidden TeslaHidden TeslaHidden TeslaHidden TeslaAir SweeperAir SweeperBomb TowerBomb TowerX-BowX-BowX-BowX-BowInferno TowerInferno TowerEagle ArtilleryResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingResource / Army BuildingTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTrapTown Hall (TH11)
Town HallAir DefenseAir SweeperArcher TowerBomb TowerCannonEagle ArtilleryHidden TeslaInferno TowerMortarWizard TowerX-BowResource / army buildingTrap

Defenses

  • Cannon×7
  • Archer Tower×8
  • Mortar×4
  • Air Defense×4
  • Wizard Tower×5
  • Hidden Tesla×4
  • Air Sweeper×2
  • Bomb Tower×2
  • X-Bow×4
  • Inferno Tower×2
  • Eagle Artillery×1

Walls & Traps

  • Walls×300
  • Traps×31

Why this works

  1. 1Keep the Town Hall behind your Wizard Tower, Inferno Tower, Eagle Artillery — a 3-star requires breaking the hardest compartment, not just the outer ring.
  2. 2Spread single-target defenses so no single funnel collapses more than two or three of them at once.
  3. 3Anti-air coverage should reach every corner — an uncovered edge is a free air 3-star.
  4. 4Place a few traps right where attackers are forced to funnel between compartments.