TH6 · Air · Medium
Wizard Balloon Lightning
A heavier air push than the TH5 version — more Balloons and Wizards backed by Lightning and a single Heal, for players not ready for the tight Giant Healer grouping.
Copy army in gameTroops
- Balloon×10
- Wizard×6
Spells
- Lightning×2
- Healing×1
How to execute
- 1Lightning the Air Defense before deploying if it's exposed near the edge.
- 2Send Balloons in a spread arc so a single Air Bomb can't hit more than one or two.
- 3Wizards follow behind, targeting anything the Balloons haven't reached.
- 4Heal the densest cluster once they're committed to the core.