Town Hall 13 Attack Strategies
Ranked TH13 armies for Home Village and Builder Base. Editorial tiers, updated each balance patch.
Dragon Rider Hydra
STH13·Air·Medium
The first taste of Hydra: Dragon Riders' rocket barrage clears ground defenses while Dragons and Balloons finish the job.
4× Dragon4× Dragon Rider8× Balloon
Bowler Witch Smash
ATH13·Ground·Medium
Golems tank a straight lane while a Bowler-Witch ball grinds through the core. Reliable ground pressure that holds up on ring bases.
2× Golem8× Bowler4× Witch4× Wall Breaker
Yeti Smash Ceiling
STH13·Ground·Medium
A heavier Yeti count than the original TH11 version, built to hit through the denser cores TH13 bases start showing.
2× Golem1× Ice Golem6× Yeti4× Bowler4× Wall Breaker
Headhunter Hybrid
ATH13·Hybrid·Hard
A Hog-Miner wave backed by Headhunters, who snipe enemy heroes before they can surface and disrupt the push.
10× Hog Rider10× Miner4× Headhunter3× Healer