Town Hall 12 Attack Strategies
Ranked TH12 armies for Home Village and Builder Base. Editorial tiers, updated each balance patch.
E-Drag Loon
ATH12·Air·Easy
Chain lightning wipes whole sections; Balloons snipe defenses under the E-Drag umbrella. Low skill floor, great for farming and casual war.
8× Electro Dragon10× Balloon
Queen Charge Bowler Witch
STH12·Hybrid·Hard
Queen walk opens a corner, then a Bowler-Witch ball smashes through the core behind Jump spells. High ceiling, punishes clean execution.
1× Golem10× Bowler4× Witch4× Wall Breaker2× Headhunter
Yeti Bowler Smash
STH12·Ground·Medium
Golem and Ice Golem tank while Yetis and Bowlers shred the interior — a heavier-hitting cousin of the TH11 Yeti Smash.
2× Golem1× Ice Golem4× Yeti6× Bowler4× Wall Breaker
Hybrid Hog Miner
ATH12·Hybrid·Hard
An early Hog-Miner hybrid, before Queen Charge variants take over the archetype at TH14 — Healers keep the mixed wave alive as it crosses the base.
10× Hog Rider10× Miner4× Healer